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tlx
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Guarded loser tree/tournament tree, either copying the whole element into the tree structure, or looking up the element via the index. More...
#include <loser_tree.hpp>
Classes | |
| struct | Loser |
| Internal representation of a loser tree player/node. More... | |
Public Types | |
| using | Source |
| size of counters and array indexes | |
Public Member Functions | |
| LoserTreeCopyBase (const Source &k, const Comparator &cmp=Comparator()) | |
| Source | min_source () |
| return the index of the player with the smallest element. | |
| void | insert_start (const ValueType *keyp, const Source &source, bool sup) |
| Initializes the player source with the element key. | |
| Source | init_winner (const Source &root) |
| Computes the winner of the competition at player root. | |
| void | init () |
Static Public Attributes | |
| static constexpr Source | invalid_ |
| sentinel for invalid or finished Sources | |
Protected Attributes | |
| const Source | ik_ |
| number of nodes | |
| const Source | k_ |
| log_2(ik) next greater power of 2 | |
| SimpleVector< Loser > | losers_ |
| array containing loser tree nodes – avoid default-constructing losers[].key | |
| Comparator | cmp_ |
| the comparator object | |
| bool | first_insert_ |
| still have to construct keys | |
Guarded loser tree/tournament tree, either copying the whole element into the tree structure, or looking up the element via the index.
This is a base class for the LoserTreeCopy<true> and <false> classes.
Guarding is done explicitly through one flag sup per element, inf is not needed due to a better initialization routine. This is a well-performing variant.
| ValueType | the element type |
| Comparator | comparator to use for binary comparisons. |
Definition at line 55 of file loser_tree.hpp.
| using Source |
size of counters and array indexes
Definition at line 59 of file loser_tree.hpp.
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inlineexplicit |
Definition at line 88 of file loser_tree.hpp.
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inline |
Definition at line 160 of file loser_tree.hpp.
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inline |
Computes the winner of the competition at player root.
Called recursively (starting at 0) to build the initial tree.
| root | index of the game to start. |
Definition at line 140 of file loser_tree.hpp.
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inline |
Initializes the player source with the element key.
| keyp | the element to insert |
| source | index of the player |
| sup | flag that determines whether the value to insert is an explicit supremum sentinel. |
Definition at line 110 of file loser_tree.hpp.
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inline |
return the index of the player with the smallest element.
Definition at line 100 of file loser_tree.hpp.
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protected |
the comparator object
Definition at line 83 of file loser_tree.hpp.
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protected |
still have to construct keys
Definition at line 85 of file loser_tree.hpp.
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number of nodes
Definition at line 76 of file loser_tree.hpp.
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staticconstexpr |
sentinel for invalid or finished Sources
Definition at line 62 of file loser_tree.hpp.
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protected |
log_2(ik) next greater power of 2
Definition at line 78 of file loser_tree.hpp.
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array containing loser tree nodes – avoid default-constructing losers[].key
Definition at line 81 of file loser_tree.hpp.