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Sayonara Player
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A menu in the player's menubar containing some library actions. More...
#include <LocalLibraryMenu.h>
Signals | |
| void | sigReloadLibrary () |
| void | sigImportFile () |
| void | sigImportFolder () |
| void | sigInfo () |
| void | sigNameChanged (const QString &name) |
| void | sigPathChanged (const QString &path) |
Public Member Functions | |
| LocalLibraryMenu (const QString &name, const QString &path, QWidget *parent=nullptr) | |
| void | refreshName (const QString &name) |
| void | refreshPath (const QString &path) |
| void | setLibraryBusy (bool b) |
| void | setLibraryEmpty (bool b) |
| void | addPreferenceAction (Gui::PreferenceAction *action) |
| virtual void | showEvent (QShowEvent *e) override |
Protected Member Functions | |
| void | languageChanged () override |
| void | skinChanged () override |
A menu in the player's menubar containing some library actions.
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overrideprotectedvirtual |
Reimplemented from Gui::WidgetTemplateParent.
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overrideprotectedvirtual |
Reimplemented from Gui::WidgetTemplateParent.