The GUI_Equalizer class.
More...
#include <GUI_Equalizer.h>
|
|
void | fillEqualizerPresets () |
|
| void | sigActionTriggered (bool checked) |
| | signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired
|
|
void | sigReload (PlayerPlugin::Base *plugin) |
| | emitted when reloading is requested, after firing this signal the plugin will be painted new. Useful, if the size has changed
|
|
void | sigOpened () |
|
void | sigShown () |
|
void | sigClosed () |
|
|
| GUI_Equalizer (Equalizer *equalizer, QWidget *parent=nullptr) |
| QString | name () const override |
| | must be overwritten
|
| QString | displayName () const override |
| | must be overwritten
|
| virtual QAction * | pluginAction () const final |
| | needed by the player ui, final
|
| virtual bool | hasTitle () const |
| | indicates if title bar is shown or not
|
| virtual bool | hasLoadingBar () const |
| | indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget
|
|
Dialog * | boxIntoDialog () |
|
|
virtual void | finalizeInitialization () |
| virtual bool | isUiInitialized () const |
| | Check if ui already was initialized.
|
|
virtual void | assignUiVariables () |
|
template<typename T, typename UiClass> |
| void | setupParent (T *widget, UiClass **ui) |
| void | closeEvent (QCloseEvent *e) override |
| void | showEvent (QShowEvent *e) override |
|
virtual void | skinChanged () |
|
|
Dialog * | mBoxedDialog = nullptr |
◆ closeEvent()
| void PlayerPlugin::Base::closeEvent |
( |
QCloseEvent * | e | ) |
|
|
overrideprotectedvirtualinherited |
◆ displayName()
| QString GUI_Equalizer::displayName |
( |
| ) |
const |
|
overridevirtual |
must be overwritten
- Returns
- the translated name of the plugin
Implements PlayerPlugin::Base.
◆ hasLoadingBar()
| virtual bool PlayerPlugin::Base::hasLoadingBar |
( |
| ) |
const |
|
virtualinherited |
indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget
- Returns
Reimplemented in Gui::AbstractStationPlugin.
◆ hasTitle()
| virtual bool PlayerPlugin::Base::hasTitle |
( |
| ) |
const |
|
virtualinherited |
indicates if title bar is shown or not
Reimplemented in VisualPlugin.
◆ isUiInitialized()
| virtual bool PlayerPlugin::Base::isUiInitialized |
( |
| ) |
const |
|
protectedvirtualinherited |
◆ name()
| QString GUI_Equalizer::name |
( |
| ) |
const |
|
overridevirtual |
must be overwritten
- Returns
- the NOT translated name of the plugin
Implements PlayerPlugin::Base.
◆ pluginAction()
| virtual QAction * PlayerPlugin::Base::pluginAction |
( |
| ) |
const |
|
finalvirtualinherited |
needed by the player ui, final
- Returns
- action of plugin
◆ showEvent()
| void PlayerPlugin::Base::showEvent |
( |
QShowEvent * | e | ) |
|
|
overrideprotectedvirtualinherited |
◆ sigActionTriggered
| void PlayerPlugin::Base::sigActionTriggered |
( |
bool | checked | ) |
|
|
signalinherited |
signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired
- Parameters
-
| plugin | this pointer to current plugin |
| checked | indicates whether checked or unchecked |