Class WebServer.GameThreadReaper
java.lang.Object
java.lang.Thread
net.sf.colossus.webserver.WebServer.GameThreadReaper
- All Implemented Interfaces:
Runnable
- Enclosing class:
WebServer
Check whether any game executed in an own process has been
finished.
- Author:
- Clemens Katzer
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Nested Class Summary
Nested classes/interfaces inherited from class Thread
Thread.Builder, Thread.State, Thread.UncaughtExceptionHandler -
Field Summary
Fields inherited from class Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class Thread
activeCount, checkAccess, clone, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, isVirtual, join, join, join, join, ofPlatform, ofVirtual, onSpinWait, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, sleep, start, startVirtualThread, stop, threadId, toString, yield
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Constructor Details
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GameThreadReaper
public GameThreadReaper()
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Method Details
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run
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