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Cbc 2.10.12
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#include <string>#include <vector>#include "OsiBranchingObject.hpp"Go to the source code of this file.
Functions | |
| virtual double | infeasibility (const OsiBranchingInformation *, int &preferredWay) const |
| Abstract base class for `objects'. | |
| virtual double | infeasibility (int &) const |
| virtual void | feasibleRegion ()=0 |
| For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. | |
| virtual double | feasibleRegion (OsiSolverInterface *solver, const OsiBranchingInformation *info) const |
| Dummy one for compatibility. | |
| virtual double | feasibleRegion (OsiSolverInterface *solver) const |
| For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution. | |
| virtual CbcBranchingObject * | createCbcBranch (OsiSolverInterface *, const OsiBranchingInformation *, int) |
| Create a branching object and indicate which way to branch first. | |
| virtual OsiBranchingObject * | createBranch (OsiSolverInterface *, const OsiBranchingInformation *, int) const |
| virtual OsiBranchingObject * | createOsiBranch (OsiSolverInterface *solver, const OsiBranchingInformation *info, int way) const |
| Create an Osibranching object and indicate which way to branch first. | |
| virtual OsiSolverBranch * | solverBranch () const |
| Create an OsiSolverBranch object. | |
| virtual CbcBranchingObject * | preferredNewFeasible () const |
| Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a good direction. | |
| virtual CbcBranchingObject * | notPreferredNewFeasible () const |
| Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a bad direction. | |
| virtual void | resetBounds (const OsiSolverInterface *) |
| Reset variable bounds to their original values. | |
| virtual void | floorCeiling (double &floorValue, double &ceilingValue, double value, double tolerance) const |
| Returns floor and ceiling i.e. | |
| virtual CbcObjectUpdateData | createUpdateInformation (const OsiSolverInterface *solver, const CbcNode *node, const CbcBranchingObject *branchingObject) |
| Pass in information on branch just done and create CbcObjectUpdateData instance. | |
| virtual void | updateInformation (const CbcObjectUpdateData &) |
| Update object by CbcObjectUpdateData. | |
| int | id () const |
| Identifier (normally column number in matrix). | |
| void | setId (int value) |
| Set identifier (normally column number in matrix) but 1000000000 to 1100000000 means optional branching object i.e. | |
| bool | optionalObject () const |
| Return true if optional branching object i.e. | |
| int | position () const |
| Get position in object_ list. | |
| void | setPosition (int position) |
| Set position in object_ list. | |
| void | setModel (CbcModel *model) |
| update model | |
| CbcModel * | model () const |
| Return model. | |
| int | preferredWay () const |
| If -1 down always chosen first, +1 up always, 0 normal. | |
| void | setPreferredWay (int value) |
| Set -1 down always chosen first, +1 up always, 0 normal. | |
| virtual void | redoSequenceEtc (CbcModel *, int, const int *) |
| Redoes data when sequence numbers change. | |
| virtual void | initializeForBranching (CbcModel *) |
| Initialize for branching. | |
Variables | |
| CbcModel * | model_ |
| data | |
| int | id_ |
| Identifier (normally column number in matrix). | |
| int | position_ |
| Position in object list. | |
| int | preferredWay_ |
| If -1 down always chosen first, +1 up always, 0 normal. | |
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virtual |
Abstract base class for `objects'.
It now just has stuff that OsiObject does not have
The branching model used in Cbc is based on the idea of an object. In the abstract, an object is something that has a feasible region, can be evaluated for infeasibility, can be branched on (i.e., there's some constructive action to be taken to move toward feasibility), and allows comparison of the effect of branching.
This class (CbcObject) is the base class for an object. To round out the branching model, the class CbcBranchingObject describes how to perform a branch, and the class CbcBranchDecision describes how to compare two CbcBranchingObjects.
To create a new type of object you need to provide three methods: infeasibility(), feasibleRegion(), and createCbcBranch(), described below.
This base class is primarily virtual to allow for any form of structure. Any form of discontinuity is allowed.
class CbcObject : public OsiObject {
public: Default Constructor CbcObject();
Useful constructor CbcObject(CbcModel *model);
Copy constructor CbcObject(const CbcObject &);
Assignment operator CbcObject &operator=(const CbcObject &rhs);
/ Clone virtual CbcObject *clone() const = 0;
/ Destructor virtual ~CbcObject();
/** Infeasibility of the object
This is some measure of the infeasibility of the object. It should be scaled to be in the range [0.0, 0.5], with 0.0 indicating the object is satisfied. The preferred branching direction is returned in preferredWay, This is used to prepare for strong branching but should also think of case when no strong branching The object may also compute an estimate of cost of going "up" or "down". This will probably be based on pseudo-cost ideas
Definition at line 106 of file CbcObject.hpp.
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virtual |
Definition at line 111 of file CbcObject.hpp.
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pure virtual |
For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution.
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virtual |
Dummy one for compatibility.
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virtual |
For the variable(s) referenced by the object, look at the current solution and set bounds to match the solution.
Returns measure of how much it had to move solution to make feasible
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Create a branching object and indicate which way to branch first.
The branching object has to know how to create branches (fix variables, etc.)
Definition at line 138 of file CbcObject.hpp.
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virtual |
Definition at line 147 of file CbcObject.hpp.
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Create an Osibranching object and indicate which way to branch first.
The branching object has to know how to create branches (fix variables, etc.)
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Create an OsiSolverBranch object.
This returns NULL if branch not represented by bound changes
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Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a good direction.
If the method cannot generate a feasible point (because there aren't any, or because it isn't bright enough to find one), it should return null.
Definition at line 173 of file CbcObject.hpp.
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Given a valid solution (with reduced costs, etc.), return a branching object which would give a new feasible point in a bad direction.
If the method cannot generate a feasible point (because there aren't any, or because it isn't bright enough to find one), it should return null.
Definition at line 186 of file CbcObject.hpp.
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Reset variable bounds to their original values.
Bounds may be tightened, so it may be good to be able to set this info in object.
Definition at line 195 of file CbcObject.hpp.
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Returns floor and ceiling i.e.
closest valid points
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Pass in information on branch just done and create CbcObjectUpdateData instance.
If object does not need data then backward pointer will be NULL. Assumes can get information from solver
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Update object by CbcObjectUpdateData.
Definition at line 210 of file CbcObject.hpp.
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inline |
Identifier (normally column number in matrix).
Definition at line 213 of file CbcObject.hpp.
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inline |
Set identifier (normally column number in matrix) but 1000000000 to 1100000000 means optional branching object i.e.
code would work without it
Definition at line 221 of file CbcObject.hpp.
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Return true if optional branching object i.e.
code would work without it
Definition at line 228 of file CbcObject.hpp.
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Get position in object_ list.
Definition at line 234 of file CbcObject.hpp.
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Set position in object_ list.
Definition at line 240 of file CbcObject.hpp.
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update model
Definition at line 246 of file CbcObject.hpp.
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Return model.
Definition at line 252 of file CbcObject.hpp.
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If -1 down always chosen first, +1 up always, 0 normal.
Definition at line 258 of file CbcObject.hpp.
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inline |
Set -1 down always chosen first, +1 up always, 0 normal.
Definition at line 263 of file CbcObject.hpp.
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Redoes data when sequence numbers change.
Definition at line 268 of file CbcObject.hpp.
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Initialize for branching.
Definition at line 270 of file CbcObject.hpp.
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protected |
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protected |
Identifier (normally column number in matrix).
Definition at line 278 of file CbcObject.hpp.
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Position in object list.
Definition at line 280 of file CbcObject.hpp.
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If -1 down always chosen first, +1 up always, 0 normal.
Definition at line 282 of file CbcObject.hpp.