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Uranium
Application Framework
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Public Member Functions | |
| None | __init__ (self, int width, int height) |
| None | render (self) |
| Public Member Functions inherited from UM.View.RenderPass.RenderPass | |
| None | __init__ (self, str name, int width, int height, int priority=0) |
| str | getName (self) |
| Tuple[int, int] | getSize (self) |
| int | getPriority (self) |
| None | setSize (self, int width, int height) |
| None | bind (self) |
| None | release (self) |
| int | getTextureId (self) |
| QImage | getOutput (self) |
Protected Attributes | |
| _renderer = UM.Qt.QtApplication.QtApplication.getInstance().getRenderer() | |
| Protected Attributes inherited from UM.View.RenderPass.RenderPass | |
| _name = name | |
| _width = width | |
| _height = height | |
| _priority = priority | |
| _gl = OpenGL.getInstance().getBindingsObject() | |
| _fbo = None | |
Additional Inherited Members | |
| Static Public Attributes inherited from UM.View.RenderPass.RenderPass | |
| int | MaximumPriority = 999 |
| Protected Member Functions inherited from UM.View.RenderPass.RenderPass | |
| None | _updateRenderStorage (self) |
A render pass subclass that renders everything with the default parameters. This class provides the basic rendering of the objects in the scene.
| None UM.View.DefaultPass.DefaultPass.render | ( | self | ) |
Render the contents of this render pass. This method should be reimplemented by subclasses to perform the actual rendering of the render pass.
Reimplemented from UM.View.RenderPass.RenderPass.